...And The Ground Sunders.

Journal Entry...

As the early morning rays start to slither over the horizon, the morning mist begins to break away revealing a brighter and clearer sky. As the morning routines of each of the party members are finished, people start realizing their party is one member light. “Has anyone seen Grub this morning?”, Dokall asks. As the other awakening party members try to recollect whether or not they have seen Grub at all that morning. After a few moments, Sulzar comes back to the camp from the water’s edge. Dokall, knowing that Sulzar had not heard the question the first time, asks him directly. With that, Sulzar explains how a stranger approached the party at night. Doing his duty as watchman, he was a mere moment away from sounding the alarm to alert the entire party when Grub pulled him aside and informed him that this man is not what he appears to be. Grub continued to tell tales of this person, his teachings and the legendry people that he had taught. So involved in the story that Grub and Sulzar didn’t realize that he was mere feet away. Startled by the close proximity of him they both stared. to the party of that night’s encounter.

In the dead of the nightinforms AJ, Zang, Dokall and Zemm about the meeting of Grub and another being in the night.

The group, Satisfied with the explanation that Sulzar had given them, turned their attention to other matters. One in particular: Where is the dragon’s hoard? Zemm, eager to get his hands on some valuable coin was urging to go right back into the entrance. “It’s in there somewhere, it has to be.” Dokall on the other hand had paid more attention to the surroundings of the AntiChamber as he started to call it, noticed that even if the dragon came from this place, it was very unlikely that it used this entrance. “The front door”, he exclaimed in mocking pretense to Zemm, “is obviously large enough for him, however, after being inside, there was no other passageways that were large enough for it to navigate through.” To this, <aj> interjected as he could sense the possibility of inter-party conflict, “Perhaps we should investigate the passageways regardless. Those dwarves were very persistent in keeping us or anyone else who walked into that domain-” as he raises his hand points directly to the opening without looking, “Surely there must be some intrinsic value they must be guarding.” This seemed to win the votes of everyone in the party. With that they made ready for another delve into <party’s name="true"><aj> lets out a soft chuckle. Zemm, quick to enquire, “What’s so funny?” To this, <aj> points to one of the pillars that Grub had blatantly ran into the day before. It had a perfect image of his face, as if the pillar took a picture of him just as he hit it and then pasted or etched the image directly onto the pillar itself. At this, the party just then realized that all the pillars that were once invisible, were now solid as one would expect them to be. “Someone around here has a very strange sense of humor.”, Zang stated.

At the far end of the AntiChamber there are two corridors. With a quick peak around each one the party concludes that they are not connected on the back side. “Looks like we got a coin toss on our hands”, chuckles Zemm. Not a second later he tossed up a spare coin, downed the remainder of his flask he started on this morning and watched the coin hit the floor. Uninstinctively everyone in the party looked down at the coin to see its outcome. “Tails! We go right.” exclaimed Zemm. Zang looking up at him with confused look, “We have not decided that Tails means right or left. Who are you to decide which is which?” “My coin my rules” stated Zemm. Dokall opened his mouth to unfactioned way of deciding the parties fate only to be interrupted by Zemm, “Fine, we go left.” Zangold and Dokall’s eye’s met and they smiled at each other, obviously pleased that they had bettered Zemm in changing his mind.

Carefully checking the path as they go, the path leads several flights of stairs down, growing more omniously darker.

During the decent, Zang lights his staff for lighting. At the bottom AJ, who was first to arrive took one look down and turned to face Zang, who after looking at the ground as well almost looked at AJ at almost the same time. Not a split second later, Zang puts out the light on his staff. At that moment, the writing on the floor that was hardly readable were now illuminated in the darkness.

Across the span of the archway was Draconic glyphs, easily readable by Dragonborn.

Journal Entry...

Dokull awoke beside the courtesan, sleeping alone was never his thing, the warmth of another, the presence of another being peaceful beside you somehow sooths the active mind. Groggy and still yearning for more rest, he attempted to roll over and bury himself in the sheets protecting himself from the sounds that a new day brings. but pulling up the sheets didn’t produce a warm lush silk sheet and fluffy comforter, only a tattered wool blanket, his mind slowed by dregs of sleep began to process. those weren’t the morning calls of guards and servants, and lords commanding them, they were panicked screams of desperation. Dokull sat up in frightful realization, still unaware of his surroundings. His mind was started now, the chill of the day found him, he took in his surroundings. A small inn room used, worn, but not terrible either. Reaching for his bed companion a shake on the shoulder the natural instinct, the blanket falling away, the chill reminding him of his nakedness. To wake her and find out what is going on, he just couldn’t recall, he had tried, but there was no person under the lump of sheets, only inanimate shape that deformed by his pressure. Ripping back the sheet revealed a pack and best and Dokull’s clothes. The tone and emotion of the outside had changed to hysteria, Dokull had a mind to run out naked to find out what is going on, but a life of a noble embedded and required certain social requirements. Dressing quickly and running out of the door presented a human who looked as uncertain of what was going on and out of place as Dokull now felt. A few minutes of wtf is going on followed, but no answers were found. Against his aversion Dokull packed his gear and secured it heading toward the shouts and screams, after all thats the only place he would get answeres, obviously none here. The human was a priest as it was now apparent with him fully dressed, Dokull glimpsed him lustily kissing his whores goodby and grabbed his belongings.

log entry

Startled from the thumping of feet on a dock, Zemm falls out of his nice and quiet dream. However, from a lifetime of careful training and quick wits, he does not rise up, but instead lays still, hidden in an unoccupied rowboat tied securely to the dock. Zemm knew this was a safe spot to catch up on his sleep as he scouts for safe spots before letting his guard down to rest. Honestly, who would attack a man dressed and equipped with a short sword and a red hat. Knowing that he was not in any threat, he cautiously stood up to gain a better understanding of what suddenly pulled him out of his much wanted sleep. Immediately he knew what had woken him. The dock that the boat was tied to was not only a dock, but what looked like a miniature harbor or marina and what seemed like all of it’s inhabitant were running aimlessly around, shouting and screaming. Some of them looking north. Curious, Zemm scouts the at the same direction in hopes to find out what they are frantic about. Initially what seems like a meaningless cloud was the only thing in the general direction people were watching. He thought to himself, “It’s only a cloud. Honestly, this place could use some r….”. He paused. After squinting, it looked as if the cloud was moving towards the town in a ‘non-cloud’ way. Cautious as he was, he started to make his way to land.

Meanwhile, on shore next to the forest edge, Grub stretches as he wakes from a long and undisturbed rest, a full 14 hours. After finishing his morning routine, he hears the sounds of the people that occupied the harbor. Intrigued, he equips his armor and weapons and heads towards the sound. Making it only to the north entrance onto the harbor did he then hear, as well as everyone else, the loud, ear piercing roar coming from the cloud to the north. At that very second, the cloud gave way and slipped silkfully away from a menacing large red dragon.

The dragon, wasting no time, swooped low to the ground about 20 feet above the roofs of the harbor and hurled a jet of fire onto part of the dock. Continuing his ‘run’ he then flew up and over the rest of the harbor, aiming to circle around for another hit. The townsfolk, seeing the fire started to dowse the flames with the water buckets they have been frantically trying to gather earlier. However, these flames were harder to put out then regular fire. It seemed eager to spread and ‘eat’ the wood around it.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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